Aperiophobia wiki.

Level 3 (the fourth level) appears as a long hallway with white walls and a floor made out of wood at first. There are a lot of lights on the ceiling and a ton of unopenable metal drawers around the walls, resembling the ones you would see in a real life office. In Level 3, you appear to be standing on a brown hardwood floor, with white …

Aperiophobia wiki. Things To Know About Aperiophobia wiki.

Not to be confused with the Howler. The Deformed Howler is the final entity you'll see in the game (of chapter 1), being quite usual, as it has only one ability, and unlike the normal Howler, is not assisted by the Cameraman. The Deformed Howler resembles a damaged version of the Howler, as its name suggests. Its head appears to resemble a …W,A,S,D - Move Around. Left Shift - Sprint. Space - Jump. Left Ctrl - Crouch. F - Toggle Flashlight. Z - Equip/Unequip Camera. Camera + Right Click - Use Camera. Camera + Scroll - Zoom In/Out. H - Whistle. Q/E - Lean Left/Right. Thumbstick Icon - Hold to move around. Sprinting Icon - Tap to sprint. Up Arrow Icon - Tap/Hold to jump. Crouching Icon …Access the computer in the main area and decipher its code*. Input the code based on your findings. Take the new code that the computer gives you and use it to open the Staff Only door. Solve the maze and reach the vent. Climb through the vent until you reach the next room. Look for and open the book in this room.Overview of Laser Spectroscopy - In laser spectroscopy, chemists train a laser on a sample, yielding a light source that a spectrometer analyzes. Learn more about laser spectroscop...

Not to be confused with the Howler. The Deformed Howler is the final entity you'll see in the game (of chapter 1), being quite usual, as it has only one ability, and unlike the normal Howler, is not assisted by the Cameraman. The Deformed Howler resembles a damaged version of the Howler, as its name suggests. Its head appears to resemble a …The Phantom Smiler is a side entity that appears in a few levels of Apeirophobia. As the Phantom Smiler cannot directly harm the player in any way, and only serves as brief scare to keep a player on edge or disorient them and potentially distract them. It's also theorized to alert other entities within a level. The Phantom Smiler is a poorly drawn 2D stick figure …

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps;Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;

Feb 17, 2024 · The Clam is a passive entity which resides in Level 16, drawing/erasing what looks to be arrows in the secluded room it hides in. The Clam is a white creature with a hand covering the head of the said creature. The hand is equally as white as the Clam, and has an eye drawn on the dorsal side of the hand. The Clam has stubby legs and their arms are shaped similar to the Partygoers’s, having a ... The Caretaker is an entity that resides in Level 17 along with the Watcher. The origin of its name is unknown, since it doesn’t seem to be taking care or guarding anything. It’s mostly called The Caretaker for a negative reason meaning it will take care of you. “Care” as in take you out of your misery brutally. Its tasks are to hunt you. The …Click a certain object a certain amount of times The Spinner badge is earned by spinning the Color Switches enough times on Level 23 on the Ending 1 Route. There aren't any effects at the moment, and there's a chance it might stay like that in the future.The Phantom Smiler Painting in Level 2. Vine Boom sound which can be heard in Level 8. A drawing of the clammmyyy dude. Inside of hallway with clammmyyy picture, camera at end on hallway on chair. Community content is available under CC-BY-SA unless otherwise noted. There are several easter eggs in Apeirophobia.Level 4 is a large poolrooms map, with a more linear direction at the start. Players spawn in a room with four miniature pools, two pillars, and several overlooks/balconies. All of the balconies are accessible; the hole in the wall can be reached by simply ascending the staircase in the next room, and the glass window overlook can be reached ...

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;

The Clam is a passive entity which resides in Level 16, drawing/erasing what looks to be arrows in the secluded room it hides in. The Clam is a white creature with a hand covering the head of the said creature. The hand is equally as white as the Clam, and has an eye drawn on the dorsal side of the hand. The Clam has stubby legs and their …

New. Level 4 contains white and gray tiled walls, pools of water, and a window giving a generous amount of light. Going further throughout the level will show more of the same things, but in different sizes. Like pools which stretch on for longer. There will be a staircase that brings you back to the start but you are in the hole in the wall of ...Level 1. On the first level, you need to pick up a piece of paper, which show an exit and a strange creature. Run forward and pay attention to the big black arrows on the walls. These arrows will lead you to the creature, that is standing in front of the ventilation. You need to quickly climb up the stairs and crawl into the ventilation to get ...Overview of Laser Spectroscopy - In laser spectroscopy, chemists train a laser on a sample, yielding a light source that a spectrometer analyzes. Learn more about laser spectroscop...Warren Buffett didn't make his billions spending lavishly. He's lived in the same house for over 60 years and doesn't splurge on big-name brands. See more of... Get top content in ...The Vent Dweller is one of many entities which are currently unknown if they’re scrapped or to be added. The Vent Dweller is a body bag that hovers under vents and stays stationary. The Vent Dweller wiggles and tremors as though someone is urgently attempting to get out of it. The description provided by Tempest says that the Vent …

Level 13 (the fourteenth level) is presented as a big, colorful building. It has multiple partying areas with many balloons and decorative items, such as tables, party hats and chairs. You will often find the text "Happy Birthday" written around the level in very cartoonish letters, each varying in color and size. Level 13 is a very big level with many …In this video, I'll be playing Apeirophobia - Level 1 - 5 (Full Walkthrough) - RobloxThanks for WatchingGames: https://www.roblox.com/games/9508087919/Apeir...The Kameloha is the main threat on Level 15|w:c:apeirophobia:Level 15|Level 15. The Kameloha is a giant humanoid. It is seeming to be a stone figure with eyes faintly visible on its face. The texture of Kameloha is the Roblox slate Texture. La Kameloha's feet cannot be seen while in a boat but can be seen when glitches have been performed. It sports a … Level 14 is the fifteenth level in the game. It was added on October 15, 2022. Level 14 appears to be an expansive complex of thin brick hallways and electrical machinery. Countless randomly segmented rooms are present across the level in no particular pattern. It contains storage rooms, boiler rooms, break rooms, and a main room with levers. There is a gate at the start which you go through ... Apeirophobia is a horror game based on the myth "The Backrooms" and is currently being developed by Polaroid Studios, formerly Monochrome Studios. Centered around the exploration and documentation of the Backrooms. Stuck inside endless rooms, being watched from every corner. Brace yourself for puzzles to solve, entities to hide from, and trying to escape from reality. (Extract from Roblox Game ...

The Memory Worm is an entity which slithers around the train tracks of Level 24, waiting for any unsuspecting victims to enter its domain. The Memory Worm is a massive, crimson-like slimy creature, with a distinctive part of its body looking like one of a Partygoer’s. Human-like eyes are spread across the upper torso while a minimal amount …

Caught in a landslide. No escape from reality. The Bete Noire badge is an obtainable badge which the player can get by obtaining the Got You! badge in Level 16. In the past, this badge was unobtainable. It has become obtainable since the remake of Level 16. Before this remake, the title was give to the player once they obtained the badge with …Level 2 (the third level) starts in a small room with multiple other rooms attached to it, changing in color depending on the room you decide to enter. There is an upstairs, which is a long hallway which leads you to the end of the level. In Level 2, where you spawn has the same dreaded wallpaper on the walls as Level 0. To the left you will …Codes are a feature in Apeirophobia that you can redeem in-game to receive rewards. There is only a singular code in-game right now which also expired, but more are destined to come. All dates are in European Date Format (DD/MM/YYYY).Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide …Jan 5, 2024 · New. Level 4 contains white and gray tiled walls, pools of water, and a window giving a generous amount of light. Going further throughout the level will show more of the same things, but in different sizes. Like pools which stretch on for longer. There will be a staircase that brings you back to the start but you are in the hole in the wall of ... Ending 1 of a certain level To earn the Ending 1 badge, choose the path leading to ending 1. Look for a vent and inside, you'll find 3 switches with random colors. At the end of the vent, there are 3 buttons indicating the color of the switch you need to flick. The Watcher provides this information. Solve the puzzle, proceed through the hallway, …Standard Levels, or mostly known as Positive Levels, are essentially levels that begin with Level 0 and extend beyond it. These levels are easily identifiable by their typical liminal feeling and are known for their relative stability. These were the first levels to be officially documented using the Casper-Bray Numbering System. Level 9 is the 10th level in Apeirophobia. It is yet another pool level, containing no major threats aside from drowning, and is the 2nd easiest level to complete in the entire game as of right now. Level 9 is covered from ceiling to floor with dark blue tiles. The entirety of the level is shrouded in a dark aura with a few light sources on the ceiling, giving it a "late-night" feel. there is ... For some people, the idea of eternal life can cause serious side effects. These side effects may include panic attacks, loss of control of emotions, or shaking. Some people with apeirophobia may become obsessed with the idea of infinity or eternal life. Others may try everything they can to avoid thinking about it altogether. Level 22 (Party Mall) is the sixth level in Chapter 2 (Escape From Reality) and the 23rd level in Apeirophobia. It takes the appearance of a party mall with unique fluorescent-colored designs all over the map with upbeat music playing in the background as the player roams. Level 22 is described as a party mall but highly resembles a neon …

Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide from the entity and there is a …

Overview. The Breakthrough title can be obtained by ranking first in one of the game's speedrun categories at speedrun.com. You can find the category here. The current world record holder goes by the username MrTurtle316, with a record of exactly 6 minutes and 49 seconds. Do note that in order to obtain this badge you must place first in just ...

More Apeirophobia Wiki. 1Level 7. 2Level List. 3Level 21. Keys are able to found in Level 3, 10, 11 and 21 and able to be carved in Level 17. They can be found via Cabinets in the level, you will only need 3 and then once you found them all you can go to the gate with the 3 Locks and unlock them. Once unlocked the gate will open with a … Apeirophobia is a horror game based on the myth "The Backrooms" and is currently being developed by Polaroid Studios, formerly Monochrome Studios. Centered around the exploration and documentation of the Backrooms. Stuck inside endless rooms, being watched from every corner. Brace yourself for puzzles to solve, entities to hide from, and trying to escape from reality. (Extract from Roblox Game ... New. Level 4 contains white and gray tiled walls, pools of water, and a window giving a generous amount of light. Going further throughout the level will show more of the same things, but in different sizes. Like pools which stretch on for longer. There will be a staircase that brings you back to the start but you are in the hole in the wall of ...There used to be a Simulation Core in Level 2, inside of the laundry room in the left corner, but was later moved to Level 9 for unknown reasons, it is theorized that it was too easy to get so they moved this one specific core. There used to be a Simulation Core in Level 4, in a room on the edges of the maze but it got moved to the second floor ...Level 8 (the ninth level) takes the form of maze with light gray walls, dark gray floor and a white grid ceiling, more described below. The first part consists of gray walls, dark gray floor and a gray ceiling, this part is completely pitch black without a flashlight, so you WILL have to use it, this part also contains gray lockers in order to hide from the entity and there is a …The Research Book is one of the three books that can be found in Level 7. It is a research notebook containing a list of four-digit security codes. One of these codes is vital to completing a puzzle in the second half of Level 7. The Research Book appears to be a dusty hardback notebook. It sports a black cover containing multiple human eyes with …Partypooper Plushies are exclusive to Level 13. Partypooper Plushies are designed after the entity who are rivals to the Partygoers. They are very important to escaping Level 13. Partypooper Plushies appear three times in Level 13, being scattered around the map. When all of the three plushies are collected, an exit on the theatre …The Hound is one of the two entities with a disability, even though it may seem easy to escape, there's still a major faff while doing so. It is the only entity that crawls in the chapter 1 (on chapter 2 its the caretaker) The Hound walks on all four of its limbs, in a crabwalk-like position. Its body is like that of a normal human, except for the fact it has …Level 24 : Released a part of the level and removed the waiting room area. You can obtain this badge by collecting all the "Simulation Core" in the game. The Reality badge is earned by collecting all of the current Simulation Cores. Getting this badge will unlock the Reality Title, the title's effect is a white shaking text with your username.Partypooper Plushies are exclusive to Level 13. Partypooper Plushies are designed after the entity who are rivals to the Partygoers. They are very important to escaping Level 13. Partypooper Plushies appear three times in Level 13, being scattered around the map. When all of the three plushies are collected, an exit on the theatre …The Entity Book is one of the three books that can be found in Level 7. It is a research catalogue containing useful information on entities residing within multiple levels of the Backrooms. The Entity Book appears to be an aged and dusty hardback notebook. It sports a black cover containing multiple human eyes, along with the title "ENTITY" in bold …

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. Level 10 is the 11th level of Apeirophobia. It was added on June 6, 2022. Level 10 is simply a looping finite, but large parking lot, with dual linear-placed streetlamps. Occasionally, the placed streetlamps can change colors to blue, green, or red. There are also lockers throughout the level, which appear in pairs of two. In all but one corner of the map are sheds. These sheds appear like ... Rental car break-ins and thefts are on the rise. It’s a good time for a reminder on how to protect yourself with these basic tips that apply to your personal car, too. If you're pl...Categories. Community content is available under CC-BY-SA unless otherwise noted. Cheerful is an exclusive title|Titles|exclusive title from the code feature.|Codes|code feature. The Title takes the appearance of a purple text that …Instagram:https://instagram. ps1 games rankedweather for november 10bleacher report kentucky basketballtap air portugal flight status Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts; liveonpsuclient mtg crossword clue Today, I do a full walkthrough of Apeirophobia including its puzzles.Follow this guide to beat Apeirophobia!I hope you enjoyed!Play Apeirophobia: https://www...Level 4 is a large poolrooms map, with a more linear direction at the start. Players spawn in a room with four miniature pools, two pillars, and several overlooks/balconies. All of the balconies are accessible; the hole in the wall can be reached by simply ascending the staircase in the next room, and the glass window overlook can be reached ... effingham radio news obituaries Earned this badge by locating the lost soul. Locate and touch the lost soul's body in Level 0 . Find and touch Ben's chair in Level 0. Get killed by your own clone. Get killed by the Skin Walker, then get killed by it again when it still has your skin. Meet one of the developers/contributors in your game. Feb 24, 2024 · The Memory Worm is an entity which slithers around the train tracks of Level 24, waiting for any unsuspecting victims to enter its domain. The Memory Worm is a massive, crimson-like slimy creature, with a distinctive part of its body looking like one of a Partygoer’s. Human-like eyes are spread across the upper torso while a minimal amount of tiny teeth can be seen. We are unsure of what and ... Apeirophobia is a horror game based on the myth "The Backrooms" and is currently being developed by Polaroid Studios, formerly Monochrome Studios . Contents. …